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News 2002


Object Raku at the World Series

October 2002 - Capitalizing on Object Raku's Sextant rapid 3D visualization, the California National Guard (WMD) was able to visualize Edison International Field for use during the 4 games in Anaheim for the 2002 World Series. As the Phase I integration of Raytheon Corporation's CERRTS (Civil Emergency Reaction and Responder Training System), Sextant was able to assist on 72 hours notice with a geo-referenced visualization of the area of interest. World Series

Sextant in Raytheon "system of systems"

September 2002 - Object Raku Technology has joined forces with Raytheon Corporation in their Civil Emergency Reaction and Responder Training System (CERRTS). CERRTS is a computer driven, emergency response and crisis rehearsal training system that provides realistic Homeland Security (HLS) environments to train key members of Emergency Operations Centers (EOC) and First Responders. Initial integration will focus on Sextant's rapid 3D terrain visualization as well as map creation capabilities from standard NIMA and commercial formats.

Enhanced Urban Tactical Planner: Object Raku completes visualization for US Army TEC

September 2002 - Object Raku Technology teamed with Veridian Systems of Tucson, AZ to produce the first ever Enhanced Urban Tactical Planner for the US Army Topographic Engineering Center (TEC). Building on TEC's successful past efforts in urban geospatial data set production, Object Raku's Sextant technology was selected for the first ever dynamic 3D navigation of the UTP data set. The target city for the EUTP was Baltimore, Maryland with a focus around the Inner Harbor area.

Object Raku goes Hollywood

August 2002 - Leveraging their specialized 3D production and networking experience, Object Raku Technology played a key role in the success of the first-ever Official 3D Virtual Star Trek Convention, Vir-Con 2002. Produced by virtual-conventions, llc, and designed to support up to 100,000 on-line attendees, the virtual convention attracted fans from 95 countries and delivered a truly groundbreaking experience. To read the whole story, go to Object Raku goes Hollywood

Users rave about Sextant

May 2002 - "As for the (Sextant) software itself, I am impressed with its fidelity. You see, I am someone completely devoid of any sense of direction or orientation. I find my way into the world by visual pattern recognition exclusively. To me, the path from one point on the planet to another is a series of scenes following one another. I never have the feeling that I know where I am. I just recognize (or not) the environment around me without having any 'feeling' on its spatial relation with other locations in the world. Well, your simulation of building 75 has enough fidelity to allow me to navigate and find my way to my office. In fact, right now, it is easier for me to find my office with the simulation that in the real world: They are renovating and a lot of furniture has been moved around so my bank of patterns is obsolete and I can hardly find my office with the new look of the building interior. I have to reload a new set of scenes."  Dr. Nicole Brousseau

 "VWT presents one of the best platforms for the constructive use of mapping, imagery and vector data available to the Marine Corps of the future."  Cpl M. Clements, USMC
 
"If you want your commander to know the enemy, then use VWT."  CPT K. Giese, US Army
 
"VWT provides smooth, seamless transition from 2D map to a detailed 3D scene.  With VWT, warfighters can walk the virtual battlefield before the shooting starts.  It is an outstanding tool for the tactical decision maker." Dr. Douglas H. Kliman, PhD
 
"VWT brings a new depth and perception to briefing the intelligence picture in the planning process.  VWT gives the ground commander the perspective of being there, walking through the mission at hand, and being able to find possible friction points before they occur.  VWT takes you into the future." SSgt K. Costine, USMC

Sextant in JCF AWE at Ft. Polk

September 2000 - Sextant 3.0 was used by US Army and USMC during the Joint Contingency Force Advanced Warfighting Experiment (JCF AWE) as part of several battles. Soldiers and Marines constructed the engagement area (Shughart-Gordon MOUT site - JRTC) and planned and rehearsed their actions on Sextant's 2D map and corresponding 3D view. During the exercise, the operators showed positions of all reported units (blue and red force) in 2D and 3D. Read more at Final AWE attack