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Sextant highlighted by speakers at
SSTO '06
The
Canadian Forces Joint Imagery Centre (CFJIC) recently
presented at the
Simulation Support to Operations conference, held in
Ottawa this past fall. Sponsored by the
Canadian Association of Defence and Security Industries
and organized by the Canadian Army's Land Force Doctrine
and Training System, the event drew attendees and
presenters from Canada, the US and Australia.
Sextant
and its use in operational support was front and center
as the
CFJIC speakers outlined their concept of operations for
battlefield visualization.

Personnel from the Advanced Exploitation Section
outlined their role in All Source Intelligence analysis
and production with an emphasis on battlefield
visualization for the conference attendees.
Corporal Jeffrey Mason laid out the type of products and
timelines his group works under and then went on to compare and contrast
Sextant models with corresponding real-world imagery.
Mr.
Alan Dickie, AES Team Lead, wrapped up the presentation with a summary
of the challenges his section faces. He stated that
the first challenge is determining the level of detail
required and acquiring the appropriate data. The
availability of imagery, digital elevation data, and the
geo-referenced vector layers along with their
classification level are key factors.
"Space-based
systems have the greatest ability to reach into denied
areas surreptitiously and with the least risk to humans,
but weather and satellite schedules can effect the
timeliness of the collection. Airborne systems can
be timelier but they are constrained by technical
limitations and availability. If the system relies
on line-of-sight communications its range will be
restricted but they are fairly covert, depending on the
stand-off capabilities of the system. Manned
aircraft may increase the range and versatility, but the
risk to life and the risk of giving away our intent both
goes up. Ground based systems or hand-held imagery
can provide the data for the most realistic models, but
they carry the greatest risk to life and detection."
Mr. Dickie also pointed out that "the bandwidth
pipelines narrow the closer one gets to the action.
We must decide whether to push the raw data forward or
build the product further back and push it forward.
The amount of time it takes to push the raw data through
the pipe can be a factor."
USMC TPC
upgrades Sextant
Following
on the success of Sextant VWT version 4.1 for the
Topographic Production Capability (TPC) in 2004, Project
Officer GySgt Eric Nelson gave the go ahead to upgrade
the Digital Terrain Analysis Mapping System (DTAMS) and DTAMS-Lite to Sextant version 5.2.
For background, the TPC provides the geospatial framework/foundation for the
Common Tactical Picture (CTP) of the battlefield; terrain analysis in support of the Intelligence Preparation of the Battlefield process; all-source terrain data storage, processing, analysis and integration; as well as briefing and decision-aid development support.
This software upgrade mirrors the
move done earlier in 2006 by the Intel Analysis System Family of
Systems for the Intel Ops Workstation.
As a result, both 0231's and 0261's will be on Sextant
version 5.
Training dates for
0261's in 2007 at Camp Pendleton, Camp Lejeune, and Camp
Hansen are being confirmed so check with your command or the TPC for firm
dates.
Add your requirement to Sextant
version 6
Sextant
version 6 is now "officially" in development so here's your chance to
get your
requirement to the top of the new features list.
For background, Object Raku staff collect
your feature requests throughout the year and add them
to the Sextant "wish list". This request list is
the No. 1 criteria used to determine what goes into each version. As a result of
the heavy deployed usage this past year and the
resulting feedback, we have a great list but it's not too
late to add your voice. Email
your top three wishes to us and we'll let you know in our next newsletter
which features made the final cut.
Building
Editor gets final vers 5 upgrade
In
the final version 5 release ahead of Sextant version 6,
the Building Editor function received major attention.
The main focus was on the texture manager and interface.
First, the Texture Manager can now be launched
directly from within the Building Editor. Also,
browsing the textures is easier with the implementation
of a thumbnail view. And finally, for those
operators without access to photo manipulation software,
a new cropping interface allows users to crop specific
doors and windows while inside the Building Editor.
This is a big time saver! Look for even more
enhancements in this capability for version 6.
Sextant Workshop dates & locations:
Who should come? Operators and Analysts looking for:
- Rapid Geo-specific creation of urban 3D - the ability to share your products through a dynamic
free viewer (Sextant V2) - multi-user interaction in the 3D scene (Mission
Rehearsal Central) - easy and geo-accurate ways to integrate imagery and
intelligence information into the 3D database
February 20 - 21,
2007......................................Vancouver, BC
March 13 - 14,
2007..........................................San Diego,
CA
April 17 - 18,
2007................................................Victoria, BC
May 8 - 9,
2007..................................................Quantico,
VA
The workshops provide
an opportunity to learn with professionals from a range
of backgrounds. If your group wants more focused
instruction, consider bringing an Object Raku specialist
to your site. For more information
on workshops or training at your location, please email
sales@objectraku.com.
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Object Raku teams for US Navy research initiative
Object Raku Technology is formally teamed with Impact Computing Corporation of Silver Spring, Maryland in support of a Simulation, Mission Rehearsal, and Training Tools (SMRTTs) for Counter-Terrorism project being funded by the Office of Naval Research.
"Object Raku's Sextant product line, and in particular their
SDK, provides our team with a powerful set of tools and
capabilities to integrate into our solution, says Hyam
Singer, President of Impact Computing. "Object Raku is a
respected, valued and trusted partner."
"This effort is a
logical fit and extension of our technology" according to
Janette Hooper, Director of Operations. "We were very lucky
to join Impact Computing's experienced project team."
Tech Tips - "Ask Jamie"
Question:
Can I map sound or some kind of spatialized audio into my 3D scene? Jamie:
Yes. From the 3D Ops menu, select Add Sound to 3D. Browse to
select the sound file you'd like to use. This could be a narration of
a report, a description of the area or targets or simply a sound effect like
dogs barking. After selecting the audio file, set the proximity
trigger area. The default is 10m in x, y, and z space. Sextant
will then prompt you to locate the center of the sound proximity area on the
digital map. To test it, walk through the proximity area in 3D.
Make sure your speakers are on!
***
Question:
How can I set the eyepoint for each leg of a flythrough path?
Jamie: Right-click on your
flythrough path on the digital map and select Show Waypoints. Each
node of the flythrough will now be labeled with a number on the digital map.
Then right-click again and select Create/Change 3D Flythrough. Click
on Modify Settings for each Leg/Waypoint. You can now scroll through the
waypoints and the view for each will be displayed in 3D. Adjust your
height, bearing and tilt for the ones you want to modify and then select
Update. You may also adjust the flythrough time for each leg.
Simply uncheck Constant Speed Route and enter the desired time. This
last part is handy if you want to fly fairly quickly on the approach to the
target but then want go slower inside the building.
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*****
Object Raku Technology Inc of Vancouver, BC is
focused on the fusion of geospatial data and 3D visualization
for the benefit of industry, government and military customers.
Through the company’s object-oriented solutions to complex GIS
challenges, remarkable breakthroughs have been achieved in the
field of rapid 3D terrain generation and mission rehearsal with
a special emphasis on urban operations.
Object Raku’s Sextant software is the leading edge of applied 3D
technology and clients include US
and Canadian
government agencies as well as operational units
within the US Army, Marine Corps, and Navy.
(c)
Object Raku Technology Inc. 2007
All brand and product names are trademarks or
registered trademarks of their respective companies. This
information is subject to change without notice and is provided
"as is" with no warranty. Object Raku Technology shall not be
liable for any direct, indirect, special, incidental or
consequential damages in connection with the use of this
material.
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