Object Raku News - Defense edition - January 2007:


 

Sextant highlighted by speakers at SSTO '06 

The Canadian Forces Joint Imagery Centre (CFJIC) recently presented at the  Simulation Support to Operations conference, held in Ottawa this past fall.  Sponsored by the Canadian Association of Defence and Security Industries and organized by the Canadian Army's Land Force Doctrine and Training System, the event drew attendees and presenters from Canada, the US and Australia.  Sextant and its use in operational support was front and center as the CFJIC speakers outlined their concept of operations for battlefield visualization. 



Personnel from the Advanced Exploitation Section outlined their role in All Source Intelligence analysis and production with an emphasis on battlefield visualization for the conference attendees.  Corporal Jeffrey Mason laid out the type of products and timelines his group works under and then went on to compare and contrast Sextant models with corresponding real-world imagery. 

Mr. Alan Dickie, AES Team Lead, wrapped up the presentation with a summary of the challenges his section faces.  He stated that the first challenge is determining the level of detail required and acquiring the appropriate data. The availability of imagery, digital elevation data, and the geo-referenced vector layers along with their classification level are key factors.  "Space-based systems have the greatest ability to reach into denied areas surreptitiously and with the least risk to humans, but weather and satellite schedules can effect the timeliness of the collection.  Airborne systems can be timelier but they are constrained by technical limitations and availability.  If the system relies on line-of-sight communications its range will be restricted but they are fairly covert, depending on the stand-off capabilities of the system.  Manned aircraft may increase the range and versatility, but the risk to life and the risk of giving away our intent both goes up.  Ground based systems or hand-held imagery can provide the data for the most realistic models, but they carry the greatest risk to life and detection."

Mr. Dickie also pointed out that "the bandwidth pipelines narrow the closer one gets to the action.  We must decide whether to push the raw data forward or build the product further back and push it forward.  The amount of time it takes to push the raw data through the pipe can be a factor."

USMC TPC upgrades Sextant  

Following on the success of Sextant VWT version 4.1 for the Topographic Production Capability (TPC) in 2004, Project Officer GySgt Eric Nelson gave the go ahead to upgrade the Digital Terrain Analysis Mapping System (DTAMS) and DTAMS-Lite to Sextant version 5.2.  For background, the TPC provides the geospatial framework/foundation for the Common Tactical Picture (CTP) of the battlefield; terrain analysis in support of the Intelligence Preparation of the Battlefield process; all-source terrain data storage, processing, analysis and integration; as well as briefing and decision-aid development support.

This software upgrade mirrors the move done earlier in 2006 by the Intel Analysis System Family of Systems for the Intel Ops Workstation.  As a result, both 0231's and 0261's will be on Sextant version 5. 

Training dates for 0261's in 2007 at Camp Pendleton, Camp Lejeune, and Camp Hansen are being confirmed so check with your command or the TPC for firm dates.

Add your requirement to Sextant version 6 

Sextant version 6 is now "officially" in development so here's your chance to get your requirement to the top of the new features list.  For background, Object Raku staff collect your feature requests throughout the year and add them to the Sextant "wish list".  This request list is the No. 1 criteria used to determine what goes into each version.  As a result of the heavy deployed usage this past year and the resulting feedback, we have a great list but it's not too late to add your voice.  Email your top three wishes to us and we'll let you know in our next newsletter which features made the final cut.

Building Editor gets final vers 5 upgrade 

In the final version 5 release ahead of Sextant version 6, the Building Editor function received major attention.  The main focus was on the texture manager and interface.  First, the Texture Manager can now be launched directly from within the Building Editor.  Also, browsing the textures is easier with the implementation of a thumbnail view.  And finally, for those operators without access to photo manipulation software, a new cropping interface allows users to crop specific doors and windows while inside the Building Editor.  This is a big time saver!  Look for even more enhancements in this capability for version 6.


Sextant Workshop dates & locations:

Who should come? Operators and Analysts looking for:

- Rapid Geo-specific creation of urban 3D
- the ability to share your products through a dynamic free viewer (Sextant V2)
- multi-user interaction in the 3D scene (Mission Rehearsal Central)
- easy and geo-accurate ways to integrate imagery and intelligence information into the 3D database

February 20 - 21, 2007......................................Vancouver, BC
March 13 - 14, 2007..........................................San Diego, CA
April 17 - 18, 2007................................................Victoria, BC
May 8 - 9, 2007..................................................Quantico, VA

The workshops provide an opportunity to learn with professionals from a range of backgrounds.  If your group wants more focused instruction, consider bringing an Object Raku specialist to your site.  For more information on workshops or training at your location, please email sales@objectraku.com.


 

 
 
Object Raku teams for US Navy research initiative

Object Raku Technology is formally teamed with Impact Computing Corporation of Silver Spring, Maryland in support of a Simulation, Mission Rehearsal, and Training Tools (SMRTTs) for Counter-Terrorism project being funded by the Office of Naval Research. 

"Object Raku's Sextant product line, and in particular their SDK, provides our team with a powerful set of tools and capabilities to integrate into our solution, says Hyam Singer, President of Impact Computing. "Object Raku is a respected, valued and trusted partner."

"This effort is a logical fit and extension of our technology" according to Janette Hooper, Director of Operations. "We were very lucky to join Impact Computing's experienced project team."
 

Latest News from Object Raku
 
Tech Tips - "Ask Jamie"

Question: Can I map sound or some kind of spatialized audio into my 3D scene? Jamie: Yes.  From the 3D Ops menu, select Add Sound to 3D.  Browse to select the sound file you'd like to use.  This could be a narration of a report, a description of the area or targets or simply a sound effect like dogs barking.  After selecting the audio file, set the proximity trigger area.  The default is 10m in x, y, and z space.  Sextant will then prompt you to locate the center of the sound proximity area on the digital map.  To test it, walk through the proximity area in 3D.  Make sure your speakers are on!

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Question: How can I set the eyepoint for each leg of a flythrough path?

Jamie: Right-click on your flythrough path on the digital map and select Show Waypoints.  Each node of the flythrough will now be labeled with a number on the digital map.  Then right-click again and select Create/Change 3D Flythrough.  Click on Modify Settings for each Leg/Waypoint. You can now scroll through the waypoints and the view for each will be displayed in 3D.  Adjust your height, bearing and tilt for the ones you want to modify and then select Update.   You may also adjust the flythrough time for each leg.  Simply uncheck Constant Speed Route and enter the desired time.  This last part is handy if you want to fly fairly quickly on the approach to the target but then want go slower inside the building.
 

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Object Raku Technology Inc of Vancouver, BC is focused on the fusion of geospatial data and 3D visualization for the benefit of industry, government and military customers. Through the company’s object-oriented solutions to complex GIS challenges, remarkable breakthroughs have been achieved in the field of rapid 3D terrain generation and mission rehearsal with a special emphasis on urban operations.

Object Raku’s Sextant software is the leading edge of applied 3D technology and clients include US and Canadian government agencies as well as operational units within the US Army, Marine Corps, and Navy.

(c) Object Raku Technology Inc. 2007

All brand and product names are trademarks or registered trademarks of their respective companies. This information is subject to change without notice and is provided "as is" with no warranty. Object Raku Technology shall not be liable for any direct, indirect, special, incidental or consequential damages in connection with the use of this material.

 


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